PM3.02 - Ice Climbers - Subroutine - 0x169c8
- AsyncWait(8.0)
- Subroutine(0x16738)
- AsyncWait(12.0)
- Subroutine(0x16738)
- AsyncWait(17.0)
- Subroutine(0x166f8)
- AsyncWait(21.0)
- Subroutine(0x16738)
- AsyncWait(26.0)
- Subroutine(0x16738)
- AsyncWait(31.0)
- Subroutine(0x16738)
- AsyncWait(40.0)
- Subroutine(0x166f8)
- AsyncWait(48.0)
- BoolVariableSetTrue { variable: RandomAccessBool(SpecialsMovement) }
- AsyncWait(51.0)
- CreateHitBox(HitBoxArguments { bone_index: 23, hitbox_id: 0, set_id: 0, damage: Constant(3.0), trajectory: 70, wdsk: 0, kbg: 140, shield_damage: 0, bkb: 50, size: 4.46, x_offset: 0.0, y_offset: 5.76, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Normal, unk1: false, sound_level: 2, unk2: false, sound: Kick, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Hammer, clang: true, unk5: true, direct: true, unk6: 0 })
- AsyncWait(54.0)
- DeleteAllHitBoxes